WS |
BS |
S |
T |
Ag |
Int |
WP |
Fel |
35 |
37 |
43 |
42 |
46 |
64 |
53 |
56 |
A |
W |
SB |
TB |
M |
Mag |
IP |
FP |
1 |
12 |
4 |
4 |
3 |
2 |
0 |
0 |
Skills: Academic Knowledge (Theology, Cartography), Charm, Common Knowledge (the Empire), Evaluate, Gossip, Haggle, Magical Sense, Public Speaking, Read/Write, Ride, Secret Language (Guild Tongue), Speak Arcane Language (Magick), Speak Language (Reikspiel, Classical, Kislevan)
Talents: Divine Lore (Handerich), Meditation, Petty Magic (Divine), Lesser Magic (Magic Lock, Magic Alarm), Super Numerate
Armour: None
Armour Points: Head 0, Arms 0, Body 0, Legs 0
Weapons: Dagger
Appearance: Albrecht is very tall and quite thin, and easily recognisable. He appears quite charming and dresses as befits a successful merchant (i.e. very well).
Description: Albrecht was born in the Middle Mountains, and has been in Hochland all his life. After his brother Clemons inherited the Salzen Salt Mines, Albrecht received the salt trading business and has done very well out of it since.
Albrecht only deals in bulk selling to the Guilds (e.g. the Butchers) and major institutions, which then distribute the salt amongst their members and the general populace. Most of the salt is the low quality stuff his brother excavates, but some higher grades come from Kislev.
Albrecht entered the cult eleven years ago in order to move his brother's workers around more freely, and found he loved dealing and trading for the church. Of course he has profited hugely since, as he has made contacts and virtually cornered the salt trade around Bergsburg.
Albrecht is a good businessman and drives a hard bargain, though he knows to leave his clients with something (after all they might want to deal again).
He gets on very well with the Merchants Guild and his brother, who is his principal supplier. Recently he's been getting on well with Bernhardt von Wilden who seems to be at all the society events lately.
Albrecht is very unhappy about the high cost of a salt trading licence, but consoles himself that it leaves little room for competition.
Whilst sending wagons up to the mines, Albrecht transports prisoners for 'community rehabilitation' for which he charges Clemons a modest price. He doesn't actually buy the slaves (he leaves that to his brother); he just transports them. The Temple of Shallya is not very happy about this, but struggles to ban the practice as Albrecht is not technically breaking the law, and as a head cleric it is quite difficult to prosecute in any case.
Albrecht passionately dislikes Ranaldites seeing them as thieves, and he's sure there's a cult of them in the city. He has informers out looking for its location and the identity of its head priest, and he's sure to cause them trouble if he can. (Albrecht is one of the few who'd like to know where it is, yet doesn't). Albrecht has one initiate, Astrid, to help him tend his small congregation.
Templar Lieutenant Anders van der Meer
A rough ex-mercenary from Marienburg in his late twenties, Anders was sent by the Temple to Bergsburg at Albrecht's request to help secure the Shrine from thievery and vandalism. He leads six temple guards.
The guard is rarely at full strength at the shrine, however, as they are recruited by followers of Handerich who needs temporary protection for themselves or their goods. The cult encourages these jobs, as they allow it to keep the guard securing them only board and lodging.
These mercenaries are quite sought after, despite being both mediocre and expensive; using clerical guards can be quite a political coup, even if they are only Handerichans.
Relations
The Merchants Guild: The Shrine enjoys a close relationship with the guild and most of its worshipers come from there.
Other Cults: Most other religions ignore this small cult, though most have a mild antipathy towards them. The Cult of Shallya often disapproves of the way some of Handerich' followers treat the poor.
The Cult of Ranald is openly hostile towards the cult, and suspects them of complicity in assassinating their previous High Priest. The feeling is more than mutual.
The Barony: It has little to do with a cult that has little political power, though wealthy.
The Watch: The watch don't particularly like Albrecht or his cult, as they are still suspicious about Otto Stehlenhuhn's death (not that they cared for him much either).
The Populace: Handerich is very unpopular with the general populace who see him as grasping and unscrupulous, particularly amongst the poor.
Adventure Hook
Who-done it?
Katrin Spiegel thinks Albrecht was involved in Otto Stehlenhuhn's (the previous priest of Ranald in Bergsburg) murder and his initiate Gotthard Brecht's disappearance ten years ago. She invites any larcenous party members to undertake a quiet investigation for her to see what they might uncover.
Albrecht does indeed know something. He's the one who uncovered Otto's embezzling and informed the Guild about it. He received much credit as a result. In the subsequent investigation he learned of some 'Special Project' Otto was heading, though he has no idea what it was.
Albrecht does not know who arranged Otto's 'accident' or Gotthard's disappearance but he would give them a pat on the back if he found out who. All in all a good job well done. Albrecht cannot be induced to investigate who arranged the killing, though Katrin might still be interested in knowing who informed the Guild about Otto's activities.
References
- In-depth information on the Cult of Handerich can be found in Marienburg: Sold Down the River.
- Handerich is known by many names. In the Empire alone, his spelling varies between Händrich, Handrich, and Handerich,
while his names abroad can be obtained from the Marienburg sourcebook.
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