The Grand Duchy of Middenland

The Grand Duchy of Middenland is governed by Grand Duke Leopold von Bildhofen who is based in the city of Carroburg. Carroburg is a very rich town and benefits from a swift merchant trade on the River Reik. Ocean-going vessels arrive from Marienburg from the north-west and Altdorf from the east. Carroburg is also the nearest Imperial city to the great port-city of Marienburg. 

As well as Carroburg there are also two small towns, Delberz and Schoppendorf, situated only a few miles from each other on the eastern half of Middenland. Each small town governs its own domain of villages, though direct power is solely the use of the Grand Duke in Carroburg.

Roots: In the time of Sigmar it was the Kruebi tribe who settled the Middenland region. They weren't a warlike tribe and avoided confrontations with the Teutognens if at all possible. The Kruebi produced exceptionally gifted wood craftsmen and some artefacts of those ancient times survive today; Grand Prince von Bilthofen has several woodcarvings in his palace at Carroburg.

Historical Notes: Friction with Middenheim. Many times have Middenlanders and Middenheimers clashed in bloody battle. In the Age of Wars (1152 IC) the heirs to the Duchy squabbled over who would succeed the Grand Duke, while Graf Erich of Middenheim marched his army through the Drak Wald forest and took Carroburg by storm. Middenheim's rule over Middenland finally ended when in 1550 IC (the Age of Three Emperors) the city state declared war on Talabheim; the Middenlanders renounced Emperor Siegfried's rule and Middenland once again became an independent province. In 1812 IC Middenlanders almost took the City of the White Wolf in a siege that lasted nine months. Grand Duke Karl-Heinz drove through the tunnels of the Fauschlag and his army would have swarmed through the city if it weren't for the doughty defence of the Dwarf tunnel-fighters.

Regional Saints and Heroes: The Chief of the Kruebi tribe, Carrolus, is regarded the patron saint and protector of Carroburg, as he founded the city just after the Goblin Wars. Grand Duke Karl-Heinz is something of a hero too, his statue sits on a pedestal in Carroburg. Middenheimers who know of this statue remark that it is as nothing compared to that of Artur's in the Graf's palace in Middenheim: Artur's statue is proud and heroic while the Grand Duke's takes a humble stance.

Military Colours: Carroburg: Dark red, the rest of Middenland: Blue.

Settlement Name Size Pop Wealth Source of Wealth Garrison/Militia Notes
CARROBURG C 8,000 4 Trade, Govt, Glass & Pottery 200b/1250c Ducal Seat
Anseldorf V 56 1 Agriculture -  
Dunkelbild V 67 1 Timber 5b  
Grubentreich V 88 3 Agriculture, Sheep, Goats 2b/8c  
Leichlinburg V 72 2 Agriculture 5c  
Pritzstock V 48 4 Agriculture, Wine 4b Small, high quality vineyards
Punzen V 57 2 Agriculture -  
Schattenlas V 54 2 Subsistence - Ferry
Weidemarkt V 61 2 Wine, Agriculture, Fishing -5c Ferry
DELBERZ ST 2,000 3 Wine, Timber 20b/75c Ducal Seat
Mittelmund V 35 2 Agriculture -  
Schwarzmarkt V 61 2 Agriculture 5c  
Turmgever V 53 1 Timber -  
SCHOPPENDORF ST 2,000 3 Smoked fish, Timber, Ore 50b/500c Ferry
Brasthof V 37 1 Subsistence 10c Ferry
Esselfurt V 48 2 Agriculture, Fishing 15b Ferry
Priestlichem V 42 2 Agriculture 10c  
Ripdorf V 32 1 Subsistence -  
Zeder V 40 1 Subsistence 5c  

CHARACTERS FROM THE GRAND DUCHY OF MIDDENLAND

Adventurers from Middenland, especially those from its capital of Carroburg, refute any comments that Middenheim is its political capital, although those further to the east of the county, namely from Schoppendorf, might declare the opposite. This is probably due to the fact that Middenheim is considerably nearer to Schoppendorf than Carroburg is. Some of the Schoppendorfen youth brave the long road to Middenheim in order to watch a great game of Snotball, and maybe participate in a good punch-up afterwards.

From Carroburg, great galleys sail to and from Altdorf, either to trade with other parts of the Old World, as is often the case, or to explore strange new places beyond the Sea of Claws. Marines and Seamen can be found in the smoky taverns of the City. To the east of Carroburg, where the River Bogen and River Reik join, is a vast marshland where some fishermen and boatmen have failed to return. Adventurers sometimes enter the Carroburg marshes intent on finding hidden treasures amid the calls from peasants who maintain that the marshes are haunted.

Middenlanders are very river-orientated. The three main areas of habitation, Carroburg, Delberz, and Shoppendorf, each lie next to a river. It is sometimes said that youngsters learn how to row a boat before they can walk.

MIDDENLANDER WARRIOR BASIC CAREER CHART

Human Elf Dwarf Halfling Career
01-10 01-10 01-15 01-10 Bodyguard
11-20 - 16-20 11-15 Labourer
21-30 11-15 - - Marine
31-35 16-30 21-40 - Mercenary
36-40 31-35 41-45 16-30 Militiaman
41-46 36-40 46 31 Noble
47-55 41-55 47-55 32-41 Outlaw
56-60 - 56-60 - Pit Fighter
61-65 56 61-65 - Protagonist
66-70 57-66 - - Seaman
71-80 67-70 66-71 42-60 Servant
81-90 71-85 72-81 61-70 Soldier
91-95 86-95 82-86 71-80 Squire
- - 87-90 - Troll Slayer
- - 91-96 81-85 Tunnel Fighter
96-00 96-00 97-00 86-00 Watchman

MIDDENLANDER RANGER BASIC CAREER CHART

Human Elf Dwarf Halfling Career
01-10 01-10 - - Boatman
11-15 11-20 01-10 - Bounty Hunter
16-20 21-25 11-15 01-05 Coachman
21-25 - - 06-10 Farmer
26-35 26-35 - 11-25 Fisherman
36-40 36-50 16-20 26-35 Gamekeeper
41-45 51-60 - 36-45 Herdsman
46-50 61-70 21-25 46-60 Hunter
51-55 71-75 26-30 61-65 Muleskinner
56-60 76-80 - - Outrider
61-70 81-85 - - Pilot
71-75 - 31-55 - Prospector
76-80 - 56-65 66-70 Rat Catcher
81-85 - 66-70 71-75 Roadwarden
- - 71-80 - Runner
86-90 - 81-85 76-80 Toll-Keeper
91-95 86-95 86-00 81-95 Trapper
96-00 96-00 - 96-00 Woodsman

MIDDENLANDER ROGUE BASIC CAREER CHART

Human Elf Dwarf Halfling Career
01-10 01-05 - 01-10 Agitator
11-15 06-10 01-05 11-15 Bawd
16-25 - 06-10 16-20 Beggar
26-35 11-30 11-15 21-30 Entertainer
36-45 31-35 16-20 31-35 Footpad
46-50 36-45 21-25 36-50 Gambler
51-55 - 26-35 51-55 Grave Robber
56-60 - 36-45 - Jailer
- 46-60 - - Minstrel
61-65 61-65 46-50 56-60 Pedlar
66-70 66-75 51-55 61-70 Raconteur
71-75 - 56-60 71-75 Rustler
76-85 76-90 61-75 76-80 Smuggler
86-95 91-00 76-85 81-95 Thief
96-00 - 86-00 96-00 Tomb Robber

MIDDENLANDER ACADEMIC BASIC CAREER CHART

Human Elf Dwarf Halfling Career
01-10 01-10 01-15 01-10 Alchemist's Apprentice
11-20 11-15 16-25 11-25 Artisan's Apprentice
21-25 - - - Druid
- - 26-40 - Engineer
26-30 - 41-45 26-30 Exciseman
31-35 16-30 - 31-45 Herbalist
36-40 31-35 - 46-50 Hypnotist
41-45 36-40 46-55 51-55 Initiate
46-50 41-45 56-60 56-60 Pharmacist
51-55 46-50 61-65 61-65 Physician's Student
56-60 51-55 66-70 66-70 Scribe
61-65 56-60 71-75 71-75 Seer
66-75 61-65 76-80 76-80 Student
76-90 66-80 81-97 81-95 Trader
91-00 81-00 98-00 96-00 Wizard's Apprentice